Agent

The Agent

'' "I work for the C.I.D. - the Consortium Intelligence Department. This planet has been designated as Threat Level 3 and soon the CSC will move in and eliminate the Drin Ath Midari presence here and everyone who supports them. That means you too Yuku, if you don't tell me everything you know!" ''

An agent is someone who works for a government or other organization, often through stealth and subterfuge. Typically an expert in covert operations, the agent is trained in disguise, intelligence gathering and various combat techniques. She can either work within the boundaries of her organization's sphere of influence, or be employed behind enemy lines. Highly skilled and having undergone rigorous training, the agent keeps her head cool in even the most dire situations, ever-focused on the completion of her objectives.

An agent is dedicated, efficient and deadly. She is used to be in highly dangerous situations and to deal with unforeseen challenges and obstacles and to do so on her own. A master of improvisation and coming up with quick solutions on the fly, the agent is quick-witted and swift to act. Rarely does she get caught with her guards down, as she always keeps her head "in the game". The agent is hard to fool and even harder to intimidate. She is trained to cope with high levels of stress and to not be influenced by different methods of manipulation.

Mechanically, an agent has a number of skills and abilities foucsed on subterfuge and intelligence gathering. You should play the agent if you want to play the role of an individual who is stealthy, smart and highly skilled.

Agents usually follow the Loyalty Above All, Always Keep Your Cool or I Work For A Higher Cause ideology.

Sample Agent

Core Spec Mechanics
The core specialization mechanics of the survivalist revolves around Strength in Pain, a mechanic which lets them do more damage the more pain they endure, Second Wind - the ability to regain Vitality and Energy  when they are badly injured, and Traps. 

Strength in Pain
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Tier 1 Survivalist

 * Vitality: d8
 * Martial Skill Training: Pick 1 + 1 per point in Int martial skills to be trained in.
 * General Skill Training: You are trained in Survival and have a forte in Survival (Discern Direction). Furthermore, pick 3 + 1 per point in Int of the following: Foraging, Hunting, Running, Climbing, Perception, Barter, Intimidation, First Aid, Piloting, Handle Animal, Deception, Knowledge (Underground), and Knowledge (Plants and animals).
 * Flux: -